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Is There a Future in VR and AR?
The question is really just about the magnitude of the investment level. I think training is actually a huge use case. We just invested in a company that is creating professional flight simulators using VR as a component. And by the way, these are not like video game flight simulator programs. These are actual, they create physical cockpits with knobs and dials and stuff. The cockpit's on gyros so it actually moves around.