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Inside Supercell's Evolving Structure and Strategy
The chapter delves into Supercell's recent changes, including CEO decisions, the introduction of Spark for game approval, and the closure of Clash Mini as part of a strategic plan. It explores the company's growth in staff, particularly in live operations, and its openness to external teams with good ideas. The discussion also reveals insights into decision-making processes, challenges faced by large game studios, and Supercell's shift towards creating 'forever games'.