
44: Quarantine Arcade with Derek Yu
The Secret Lives of Games
00:00
The Connection Between Design and Process
"I feel more. I mean things may change as you as as that we get closer to release, but compared to Spelunky one and previous projects I'm just getting more done in less amount of time," he said. "It really speaks to just, you know, treating yourself right during development because so much work that you do during development is ... marginal returns after a point."
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