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DF Direct Special: Xbox Showcase 2024 - The Best Games Show In Years?

Digital Foundry Direct Weekly

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Analyzing Game Design and Visual Effects in a Trailer

The chapter explores the game design choices in a trailer, such as the absence of respawning ammo and health packs, along with discussions on high frame rates and the retention of ray tracing features. It analyzes the graphics and visual effects of the trailer, focusing on reflections, materials, lighting quality, and overall aesthetic, praising the expansion in scope and high-quality visuals of the game.

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