
Chatting with Richard Garriott and Shadowrun Chronicles' Jan Wagner: 3/06/15
Axe of the Blood God: An RPG Podcast
00:00
What Are You Proudest About as a Game Designer?
"I think we as an industry and me as an individual are still only scratching the surface of what can be done," he says. "As a storyteller, we're still, we still haven't figured out how to do it well." He hopes Shrout of the Avatar will finally be able to take a true deep story and a true multiplayer environment and integrate them at the same time.
Play episode from 01:05:18
Transcript


