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Episode 271: Wireframing for Everyone with Leon Barnard

UI Breakfast: UI/UX Design and Product Strategy

CHAPTER

How to Wireframe a Prototype in a Balsamic Environment

I'm more of the camp of people who like flat states and not clickable prototypes. I think seeing the connection between screens can be helpful. So it helps you tell a story. The goal should not be to make your wireframing prototype as realistic as possible. It should be to do whatever you need to do to communicate your idea.

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