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#178 Games user research with Veronica Zammitto

UX Podcast

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The Sweet Spot in Gaming

The interface would be the keyboard in that sense. The world which you're playing is something else that's the workflow, the process that you're going through. And that's where you have to hit that sweet spot and feel that you are being pushed a little bit with that challenge but that you're able to overcome that. So there are four instant difficulty levels in the games or when people play online,. trying to be close to each other from a skill point of view with other players in multiplayer games. If I can have one last question. You may, if you had one last questions. Not that I want to get the final word on this one. But to talk about sweetspots,

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