
#4: Storytelling & Crusader Kings 2. With Paradox.
The Game Design Round Table
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Navigating Feedback and Storytelling in Game Design
This chapter explores the complexities of feedback systems in game AI, highlighting player misunderstandings and the balance between quantitative and qualitative assessments. It delves into the challenges of engaging new players through tutorials while discussing the importance of storytelling in games, particularly in crafting meaningful narratives. The conversation emphasizes the need for immersive experiences and player agency in open-ended games, showcasing examples from popular titles.
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