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Development of Multiplayer Relational Database and Introduction to Graft Project
The chapter explores the creation of a multiplayer relational database that functions as a vanilla SQLite extension and introduces the Graft project aimed at efficient data synchronization over the internet. It discusses implementing conflict management without altering SQLite's internal workings and developing special-purpose storage data structures like Graph for fast-forward replication. The speaker shares insights on overcoming SQLite's limitations in browsers, discussing challenges and potential applications of the Graph storage engine in areas like data science and AI models.