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Rifts

The Vintage RPG Podcast

00:00

The Voltron of RPG Systems

The damage is where it kind of gets crazy because like there's regular damage and as things get bigger and bigger you're dealing with power armor. So all of the damage and stuff has to kind of scale and they keep introducing things that increase the scale. Each point of mega damage is equal to like I don't know like a hundred points of structural damage. That just kind of gives you an idea about how they approach this game. It is essentially the teenage version of like who would win in a fight, the RPG.

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