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Metal Gear Solid: The Rise and Fall of the Titans
It's interesting how that that piece of the design kind of feeds into everything in the game. Like you can just toss a balloon on yeah, and I mean, you can you know, recruit bad guys if you don't kill them. So it seems like such a big part of the design here. And this is kind of like the X-COMB side on view of like the big underground base expanding out with different sections to yes, science staff different jobs.