
259 Diving Into Cards as Components
The Game Design Round Table
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'Slay the Spira' - Is There a Question Mark on the Screen?
In the senero weare nat, there are three question marks on the screen. Once you pick a card, then it becomes part of your assets. You need to somehow communicate that once you pick this card, there is now a specific % chance that you are going to draw that card. And if you remove it, you now have to go through all those design solutions,. figure out a way to communicate it that is somehow better and canin is cheaper. That even when you consider the setorial like it's justYour yur, your accepting a whole bunch of design problems that you don't need to do.
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