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Open vs Closed Economies in Web3 Games - Crypto Corner

Naavik Gaming Podcast

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Game Design and the Economy

Kiefer: There is a huge opportunity to talk about the fungible token and in-game currency side of things. I would define a closed economy as one where you're really not allowed to trade items or currency that are within that game economy for any kind of item or currency outside of that particular game. And so here you do have black markets arising, but inherently these kind of practices are not condoned by the game studio. So there's really low risk to implement when you have a high level of control over your economy. Kiefer: In terms of why it's been a dominant type, it comes down fundamentally to risk.

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