The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish cover image

Published Campaigns with Homebrew Adventures – Lazy RPG Talk Show

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish

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How to Run Combat Smoothly in Game

I run monsters and I decide where they're going to go. And on occasion I'll have environmental effects like there's a braver you can tip over and it pours stuff over. So having tools to kind of improvise the amount of damage you do can really help. A lot of battles I will just have monsters on one side and characters on the other and they'll fight. The dungeon master's screens have these kinds of things in the workbook. We have like, you know, how much damage does it do? And honestly, you could just kind of make it up, right? LikeHow much damage seems reasonable and you just sort of go with that. You think about

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