
TechStuff Classic: The id Software Story Part Two
TechStuff
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The Aftermath of John Romero's Departure and the Leadership Style of John Carmack
This chapter explores the aftermath of John Romero's departure from id Software and delves into the leadership style of John Carmack. It discusses how Carmack's decision to make Quake 3 a multiplayer-only game led to team dissatisfaction and a decline in morale, as well as the challenges of developing new game engines while keeping the development team small. The chapter also highlights the licensing of id Software's intellectual property to other game studios and the announcement of Doom 3.
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