The chapter explores the declining state of major gaming companies like Bethesda and Blizzard, showcasing the rise of smaller studios developing innovative games like Stormgate. It discusses the strategies and performances of companies such as King and Square Enix, highlighting the revenue shares and successes like Diablo Immortal. Additionally, the chapter delves into Nvidia's focus on enhancing older games with new technology, the frustrations with delayed releases like Halo Infinite, and imaginative concepts like FPS chess merging traditional games with modern gameplay elements.

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