
Three Moves Ahead 589: 'Board Game' vs 'Simulation'-style Strategy Games
Three Moves Ahead
The Importance of Culture in Siege Games
The game had adopted More and more kind of like themed victory conditions. The problem with that is that basically means like If you if you really push the player far in that direction, they almost feel like they need to call their shot at the beginning of the game. It was weird because for me because it was so different,. You know I would usually try to play them the way you would normally play a sub game.
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