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The Importance of Exploring Ideas That Fail
I think displacement mapping is a very core tool for Artists to be able to get that sort of geometry quickly and do so in a Procedural way. I'm also really interested in exploring going back to that voxel experiments that at the time I Considered to be failures. There is some of those This is kind of what I was alluding to not just that it's you it's necessary to explore ideas that fail Like failure is an important component to research and invention But that's sort of like planting those seeds Where you don't know what for something's going to be useful always when you go into it.