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Garden Driven, a Story Game, or a Garden Powered Game?
Ike: I know you weren't totally happy with the final execution. But i want to talk about the gardens and the game. Ike: We had been like, thinking about the gardens for so long as these kind of like musical toys that would evolve over time. It was just like what we have actually, i don't know how to make video games.We have no idea what we're doing. Ike: The only structure that makes sense is this structure where there's like, exact story beats over like, a number of days or some.