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#186: Imperium: The Contention

So Very Wrong About Games

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The Turn Order Problem in Multiplayer Conflict Games

The economy is the weakest because it's so turn based. If you are the first player and you're in a four player game move all your ships, you're trying to defend your stuff. You have no idea where the other players are going to move. Kemet has been steadily trying to solve this issue through various iterations of Blood and Sand.

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