2min chapter

Hidden Brain cover image

Work 2.0: Game On!

Hidden Brain

CHAPTER

Learning Through Failure

In some ways, games allow us to taste what it feels like to be attacked or under sieger. When you go bungy jump o rite rolacoste, you have an illusion of danger or pain without actual danger or pain. So this idea that we learn through failure is actually a really good one. And there's this tauntin games as get good, right? And that's something you could actually do in a game. You could practise and get good from failure. It's why testing helps us learn better. A lot of my work now is about designing games to teach. Because you can fail in a game and advance to the future but if you fail real life

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