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C3E63 A Haunted Past

Critical Role

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How to Disengage a Whip

You take one point of bludgeoning damage. You can't re-roll the same rolled ankle, but you still push through and make your strikes go on. If I want to use my whip for something, that is my bonus action right? Correct. And then what I'm going to do as my bonus action is disengage. Because that's it. So if we re-word it was five, ten. Ten. And then you have disengaging, you can move 20 more feet. Here we go... 16 just hits. Oh, no! Oh, they got a good sneak attack because anyone's around their mother or what? You're going to tie in the spirit of

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