3min chapter

The Object-Oriented UX Podcast cover image

Episode 020 - How to Sell UX Research with OOUX

The Object-Oriented UX Podcast

CHAPTER

How to Design Screens Without Understanding the Real World Information

If we create software or any digital environment app, whatever. We need to figure out what our objects are and how our objects relate to each other. If we create software without understanding the real world information environment of our users, we will likely create software that does not align to the real world Information Environment of our users. This will hands down be more confusing and more complex and less intuitive software than if it did align. Okay. To get to these kind of meaty questions that I just outlined about doctors and patients and appointments, how do we get to, like, rubber hit the road? The magic here is if these questions bubble up collaboratively, then, and if many of these questions

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode