
Story vs. Gameplay
Triple Click
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Final Fantasy - Invisible Random Entanglements
The concept of visible random encounters only started because there wasn't enough memory to put enemies on the screen. The trope is like hathesand there's a meteor hanging over the world, and it's gas load in 24 hours. But let's go kill some goblins and breed some chocovos and steing aver the rest of our hundred and eight friends really quick before we do this battle that's supposed to unfold any second now. Ye, we're about to be attacked but we can go chill for a whilets,. particularly hilarious because a bunch of your party members will all just be hanging out in the war room while you go f so you're literally just like, mar goto wait
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