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#1106: Murders at Karlov Manor Design

Magic: The Gathering Drive to Work Podcast

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Designing Murder Mystery Theme Cards for Gameplay

The chapter explores the intricacies of designing cards for a murder mystery theme in a game. It delves into crafting mechanics focused on detective, culprit, and suspect concepts, balancing positive and negative effects in gameplay dynamics, and utilizing variance and names in creating thematic card designs. The discussion also touches on evolving quest mechanics in Magic: The Gathering card sets, simplifying challenges for player engagement, and the creation of cards with a challenge mechanic for rewarding gameplay.

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