It's not like we're talking a half hour of riding on your horse. To know where things are in relation to yo starting point, rather than just getting, like, thrown down a toilet and showing up on the other end from you the best spotfamilia. Its very badat a pretty shity sethat. That is a silver lining, rightthat the game gives you. Like many times it'll punish you like that. It's like foralo in dark souls. This is, i think this was two, it migt av, been one or two. I te member. But while i'm here, i might as well grab a weapon from 50 hours later, in
Consider the title of this episode a warning: Elden Ring is a game that we're gonna be discussing A LOT for the foreseeable future, starting in this very episode. Join us as we discuss what works about From Software's new open-world Souls-like, which is to say, everything.
Other games discussed: Puzzle Quest 3, Steam Deck, Colin Farrell
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