The AIAS Game Maker's Notebook cover image

From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton

The AIAS Game Maker's Notebook

CHAPTER

The Effect of Director Feedback on Play Tests

On the first Jedi, there was a couple of spots where we didn't quite think about the nature of how people play play these games. And that 10 stormtrooper fight was actually 14 seconds long and we have a two minute action piece associated with it that we're never going to hear it. It's completely, it's completely not serving the actual experience of playing the game. Well, and 1000 cent and actually one of the things that's really interesting is it's not even just combat. We basically said why we want planet intros we want a thing that says we land, and there's a first piece of sort of semi- explore music but there's just plays.

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