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11.05: Writing and World Building for Role Playing Games

Writing Excuses

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How to Design Thinking for a Role-Playing Game

Howard Kurtz is working on a new role playing game, but he's not quite finished. He asks the question: What do you envision players doing when they sit around the table? If you can't answer those two questions then you haven't finished designing thinking says Kurtz. "I'm probably 40 to 70-umpty-1,000 words short of finished," writes Kurtz.

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