
Rebel FM Episode 525 - 01/14/2022
Rebel FM
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Gears of War 3 - Death Stranding
I feel like death stranding actually took what they did with terrain, in making it complicated to navigate, and turned it into a game a. I think that the way they handle eye frames with rolls and like stunlocking is bad. The enemy hit boxes when they do attack, are all over the fucking place. Running away feels bad because the camera is just too close. When you're running and traversing the environment, it's just like, really easy to sort of get nailed from behind the sides in a way that doesn't really make a lot of sense. And i feel lik god of war had this problem a little bit. But the enemies in that game are just less likely to
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