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The Pathless and the Ancarrion Games
The game exists as a conversation subject, and then the game becomes concept art. And we're adding music and prototyping ideas through that whole process. I was fortunately one of the first people he called when he started the company backto 20 12 or so. Two thirds of the team hadn't even been hired yet,. So i was able to be there from the ground up, and then just continued straight into pathoss off the back of that. It's definitely become more normal latelya but if there is one advantage to coming in late, it's that they've pretty well figured out what the game is.