2min chapter

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Episode 28: How to create a winning in-game economy with Machinations

Mobile Games Playbook

CHAPTER

Game Development

Developers are constantly adding more content to keep it relevant for their players. For one of the use cases machinations is a i free to play economies. So having a way to test the game mechanics and the impact on the game economy is just as critical. And system caid, you are really, i guess you are seeings sort of flow on you. Ever on who plays a game. Wen i comes in at the first stage, and theyhave what they havedand then it's the sort the scale of it is oether the scale of the the game economy.

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