
One D&D Species, Clerics, and Backward Compatibility; Tome of Beasts 3 – Lazy D&D Talk Show
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
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3 Ways to Scale Up the Speed of the Game
Just telling the players that they've seen everything is a way to kind of move things forward. If they explore every single room, the ritual is going to complete and they're going to be summoning a monster far worse than what they would face if they got there on time. Give them time constraints in the scenario to know that they can't just wander around. And three, put in situations that require timely action to get them to move forward instead of exploring.
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