Game Dev Advice: The Game Developer's Podcast cover image

Speeding Up Development, Interviewing Strategies, Game of Thrones, Beginner's Mind, Open Economy Games, The Metaverse, Humility, and Guilty Pleasure Games with Jon Radoff, CEO of Beamable

Game Dev Advice: The Game Developer's Podcast

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The Game Industry Has Led Me Humility

If the game industry has taught me anything, i think it's taught me humility. It doesn't mean don't have conviction about things, right? Star treck is a challenging ip because there's so many different aspects to it. We we had to throw out four versions of that game, and it was only on the fifth try. Some of the games i've made have done really well. Not every one of emton you know, that disruptore beam, we had at least one game that was a crashing burn,. And we had a couple f games that were in development that never even got an ounced or saw the light of dayBecause couldn't really get traction on them.

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