
Joseph Laycock on vampires, gaming and social panics, spirit possession and exorcism, and more
Multifaith Matters
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Imagining Evil: Dungeons & Dragons and Moral Panic
This chapter explores the moral panic surrounding Dungeons and Dragons in the 1980s, focusing on the fears held by conservative evangelicals who viewed the game as a threat. It examines the intersection of imagination, religion, and culture, highlighting how narratives from role-playing games reflect broader societal fears and misunderstandings about creativity and reality.
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