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Sustaining a Play-to-Earn Economy - Axie Infinity - [Web3 Breakdowns, EP. 10]

Making Markets

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Change the Dynamics of World Warcraft

The community owns 80% of the game. Players can band assets and change the game over time. You don't like a change that happens in world worcraft you have to deal with it, or you can quit playing. But in this system, at least lika, you can quit and you sell all your assets and get at least some of your back and move on to a system that is more alined with your principles and ideals. It's tricky but we have to think about it in terms of product maximus almos rather than dogmatic web three idealists.

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