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Unity’s Love Triangle & Blizzard’s Breakup - Roundtable

Naavik Gaming Podcast

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Io, I Cant You What Proportionate Games Get Killed in Your Career?

i think we should have expected that to be about 50 % of games it got started got killed. And blizzard has quite a long track i guess that's one of your points, is that things get killed along the way. I don't know if the freese of games being improved in china have affected the relationship with naes. Even even now in china start proving more games, i believe, no games from netes nor tenson yet to be approved. So perhaps tha relationship that was strategic to access the market is not worth the investment that they had made into it and their scaling back. Have bets.

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