4min chapter

All Things Go cover image

1 of 11 - Why Play the Game of Go/Baduk/Weiqi? A Conversation with Game Designer Frank Lantz on Games, AI & Go

All Things Go

CHAPTER

Exploring the Complexities of AI and Human Interaction in Go

This chapter compares the strategic prowess of AlphaGo, an AI program, with the more personal and nuanced experience of a child playing Go. It explores the limitations of AI's perspective and emphasizes the importance of understanding human motivations and agency in future advancements in artificial intelligence.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode