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1 of 11 - Why Play the Game of Go/Baduk/Weiqi? A Conversation with Game Designer Frank Lantz on Games, AI & Go

All Things Go

CHAPTER

Exploring the Complexities of AI and Human Interaction in Go

This chapter compares the strategic prowess of AlphaGo, an AI program, with the more personal and nuanced experience of a child playing Go. It explores the limitations of AI's perspective and emphasizes the importance of understanding human motivations and agency in future advancements in artificial intelligence.

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