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1 of 11 - Why Play the Game of Go/Baduk/Weiqi? A Conversation with Game Designer Frank Lantz on Games, AI & Go

All Things Go

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Exploring the Complexities of AI and Human Interaction in Go

This chapter compares the strategic prowess of AlphaGo, an AI program, with the more personal and nuanced experience of a child playing Go. It explores the limitations of AI's perspective and emphasizes the importance of understanding human motivations and agency in future advancements in artificial intelligence.

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