
Why We Should Stop Designing Things (And Start Designing Experiences)
Yale University Press Podcast
00:00
Designing Experiences Through Interactive Book Elements
Exploring the concept of interactive elements in books as evolving tangible objects, the chapter delves into creating a one-day read experience that engages readers personally while maintaining brevity. The speaker appreciates the editorial team for their assistance in balancing conciseness and interactivity.
Play episode from 36:35
Transcript


