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Crafting Delight With Words

Hey, Good Game

CHAPTER

Evolution of a Word Game Developer

The chapter follows the guest's progression in game development, from early non-coding experiences to mastering visual basic. It explores the creation of Word Peaks, focusing on design elements and post-launch enhancements like animations and sleek interfaces. The speaker discusses gameplay intricacies, player feedback importance, and the thrill of watching genuine reactions on gaming platforms.

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