
Round 15, Turn 04: "Terra Mystica" with Paul and Matt
Game Brain: A Board Game Podcast About Our Gaming Group
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Guy Project - I Don't Care About the Center Peninsula
Guy project took the main criticisms of Teramisca and tried to address them. There are these four cult tracks which are scoring tracks that can kind of give you that can give you power, but essentially it's another way of doing some end game scoring where we're going to compete on these four different scoring tracks. The Gaia project took the cult tracks and said, "We're going to they're going to make them tech tracks" So instead of four different colors of tracks, we'll have six different tracks that upgrade a certain technology. And I did kind of like find the tech trees to be more interesting than the cult tracks.
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