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Zelda: The Kingdom
"It feels like there's so much more to do in this world as well," says Jonathan. "I agree with you, I feel like I want to do side quests less this time around." The game is about time travel and sort of being in these two separate time periods. It creates a sort of wonder of like exploration, whether you're just anywhere on the map, and anywhere you look, you'll see something interesting to go towards, right? 'There are more side quests than in Breath of the Wild, and they are more interesting,' adds designer Roman Tisdall.