
34: Getting Over Spelunky with Bennett Foddy
Eggplant: The Secret Lives of Games
00:00
Game of the Decade
I feel like blunky does a really good job of doing what all the things that people decided rogue likes were about did without doing any of those things. It splits what games are and finds something even sweeter within pit as in, like you split a cocoanut. I got one from a matron boy here who said, a, he feels like it was or this is presuming the game of the decade. Context said, cause it felt to me like the first game in years to truly engage with the fundamental geometry of what a game loop is. And so transforms standard progression mechanics into something unique.
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