
Creating the "Gamiest Game" in Neon White with Ben Esposito
The AIAS Game Maker's Notebook
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Edith Finch: A Game Jam Fund Approach
The game is an anthology. It's split into stories, but then also the house has all sorts of little interactive things to explore. And now I love Ian's ideas like Ian's whole concept was that, you know, this game was going to be really tactile. You're going to see and see your hands and the way things move. So it's like for a part time job, there's literally that there couldn't have been a cooler part time job to keep myself afloat. so I feel really lucky.
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