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Mood and Genre in Narratives
This chapter examines how mood settings influence the portrayal of themes across different narratives, contrasting works like 'Monty Python's Holy Grail' and 'Game of Thrones'. It delves into the nuanced relationship between dark fiction and horror, questioning genre boundaries while exploring various examples such as 'Hollow Knight' and 'The Only Good Indians'. The discussion also highlights the storytelling dynamics in Dungeons and Dragons, emphasizing the game's intent to focus on cooperative narrative rather than inducing fear.