
Nintendo Voice Chat: Eternal Darkness
Nintendo Voice Chat
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The Making of Metal Gear Solid 2
"We had to go through every single environment and say, with the Metal Gear 2 game mechanics where you could go first person, we can go in the lockers. Does this room work anymore?" "I thought it was going to be some like magic technology or like when it came to clearing the rooms and stuff, all the AI, but it wasn't," he says. "It was a mystery how they even did some of the things that they did and it came down to, they are really, really talented and they work really hard." The team used different models for each cutscene if the polygons didn't quite work and bend the right way for a certain scene. That's
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