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What's the State of the Art in Collecting Visual Feedback?
Ouno: In a typical release process, i can see the apple screen shot taking tool as being pretty pivotal if you don't have some better way of gathering feedback. The minor issues often take the form of things that are like pixle with or the distance between different elements. These thingse pretty important in design. They're kind of hard to report back to the developer. And so there's there's a roll for screen shots and screen recordings and just kind of taking a visual perspective on what is going wrong in a design. So we've built that in specifically because we know that if it's right in front of you and it's very easy for you to take a screen shot