
Selects: Night Trap: The Video Game Failure that Changed the Industry
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From Ninjas to Vampires: The Evolution of Night Trap
This chapter explores the tumultuous development journey of the video game 'Night Trap', originally conceived as a detective ninja game that shifted to vampires due to corporate violence concerns. It highlights the marketing strategies aimed at a teenage demographic, including the casting of actress Dana Plato, while discussing the narrative and character dynamics within the game's humor-infused horror plot. The chapter also emphasizes the unique aspects of the production process, revealing how cartoonish violence and absurdity defined the game's unconventional design.
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