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How to Balance Out the Real Versus the Digital Version of the Game?
I'm curious to hear your thoughts about, you know, balancing out that real verses digit version of the game that you've made. It i think even once you dive into te cultures and sub cultures, it means then it feels different for each of us. I can't score a bicycle kick in real life, i'll probably break my hip. But i can do that in a game of beef aright? So making sure that all those elements really work together is funly, something that's a apriony for us every year.