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Game Analytics: Tactics, Advice, and Lessons Learned

Naavik Gaming Podcast

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The Cost of Building a Game Studio in House

I think the number one problem is cost. Like many people, many game studios are that's a really funny expression that they use. So building it in house, you will have to probably start with at least two to three people on the headcount. Those are expensive because they get poached all the time by the competition. And then you add to that the tools and the tools are really, really expensive. That's the only there are not a lot of options there,. You know, but I guess one area I'd like to poke a bit deeper into when you were talking about your time at Playtica, you said the way that you built an edge was by building the tools

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