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Supersonic Saves the World
The difficulty is making it through these really difficult sequences of shell jumps and weird spin jumps. But i think a huge thing that's remarkable about this game is the amount of riting and lore. There's lots of lore and em you have these kind of cut scenes almost, these conversations between the levels when you get from world to world. I thought that was so indicative of like, weight, that that the text boxes are no longer just decoration. That's like equally important to this experience of this, of this kind of narrative and humor game as is almost like the level's itself.